Posts by Year


P2P Graph Simulator - Part 3 - Ring Network

less than 1 minute read

I’ve added the Ring Network protocol described in this paper1 to the P2P graph simulator. I’ve also set a limit on the number of neigbours purely because th...

P2P Graph Simulator - Part 2 - Simple P2P

less than 1 minute read

I’ve continued working on the P2P graph simulator and I have added directed connections and a random message delay. I’ve also finished implementing the most ...

P2P Graph Simulator - Part 1

1 minute read

For some time I’ve been wanting to start a project related to web development or networking, so I decided to create a chat application. The premise of this c...

Voxel Platformer

1 minute read

This past week I challenged myself to make a simple 3D voxel platformer from scratch in C++. I reused a small amount of code from my previous voxel experimen...

Voxel Engine - Part 1 - Grids vs Octrees

4 minute read

I have been working on a voxel game engine written in C++ and OpenGL with the goal to render huge regions with enormous render distance in all 3 axis. For th...


less than 1 minute read

This year I have participated in a game jam for the first time (Global Game Jam 2021). My team’s submission was EDUCE, a game where the protagonist returns t...

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