Voxel Engine - Part 1 - Grids vs Octrees
I have been working on a voxel game engine written in C++ and OpenGL with the goal to render huge regions with enormous render distance in all 3 axis. For th...
I have been working on a voxel game engine written in C++ and OpenGL with the goal to render huge regions with enormous render distance in all 3 axis. For th...
This year I have participated in a game jam for the first time (Global Game Jam 2021). My team’s submission was EDUCE, a game where the protagonist returns t...